Angel Dust — Collect & Cook
Written from the live server data for this feature — locations, recipes and prices are read straight from the drugs setup, not estimated.
Angel Dust is a quick single-step drug — collect chemicals, cook, and sell for $400 cash.
Overview
- Type: Collect chemicals → cook → sell
- Final product:
angeldust - Best sell: $400 cash (Dollar Pills)
Requirements
| What | Why you need it | Where |
|---|---|---|
| Skill-check minigame (lv1) | Every process step runs a skill check. Miss it and the craft doesn't complete — you keep the inputs, you lose the time. | At the lab |
burnerphone |
Only if you want to sell to NPCs on the street with /startsell. The static dealer buys without it. |
— |
| A vehicle | Chemical Lab (north-east desert) to North Illegal Pharmacy (past Paleto) to Dollar Pills (Grapeseed). It is a full lap of the north map. | Any car — the route is the real cost |
The lv1–lv5 tag on each recipe is minigame difficulty, not a character level you have to grind first — lv1 is a single easy skill check, while lv5 stacks an easy, a medium and two hard ones. A brand new character can start this chain today; what actually gates you is travel time and the police.
What You Need
chemicals ×5— collect at the Chemical Lab3561.7, 3668.4, 28.6(3s each)
📍 Locations
- Collect — Chemical Lab:
3561.7, 3668.4, 28.6 - Process — North Illegal Pharmacy:
160.0, 6651.9, 31.4 - Sell — Dollar Pills:
591.1, 2744.9, 42.0
Step-by-Step
- Chemical Lab
3561.7, 3668.4, 28.6— collect ×5chemicals(3s each). - North Illegal Pharmacy
160.0, 6651.9, 31.4— craftangeldust→chemicals ×5(lv1, 15s). - Dollar Pills
591.1, 2744.9, 42.0— sellangeldustfor $400 cash.
What You Get & Where to Sell
| Product | Spawn code | Sell price |
|---|---|---|
| Angel Dust | angeldust |
$400 cash (Dollar Pills) |
Two Ways to Sell
1. Static dealer — fixed price, clean money. Drive to Dollar Pills 591.1, 2744.9, 42.0 and
sell angeldust for $400 cash. The price never moves, there is no minigame, and the sale
itself does not generate a police alert. This is the reliable route.
2. Street selling — /startsell, dirty money. Carry a burnerphone, run /startsell, and NPC
customers walk up to you. Each sale is 1–3 units at a random $200–$400, paid in markedbills
— the drug pack's dirty currency. That is not the same black_money the robbery pack pays out, so
the two launder separately. /stopsell ends the session.
Street selling is slower per unit, but it is the only way to generate markedbills:
- Some customers refuse the sale and walk off.
- Some try to rob you instead of paying.
- A sale can alert police and sheriff — dispatch drops a blip on you that stays live for about a minute, so move on after a run of sales.
- Selling works anywhere on the map, not just inside a marked zone, so pick somewhere quiet.
💰 Cost vs Reward
| Amount | |
|---|---|
| Setup (one-time) | $0 — no shop supplies in this recipe |
| Cost per run | $0 — chemicals ×5 are collected free |
| Time per run | ≈ 30s of collecting and cooking, plus the drive |
| Sell price | $400 cash at Dollar Pills |
| Profit per unit | $400 — pure profit, the only cost is your time |
Using It — Effects, Addiction & Overdose
Every drug in the pack is also usable, and that side of it matters if you are roleplaying a user rather than a cook:
- Using
angeldustrestores health and armour, cuts stress, and buffs run speed, with a screen effect and a changed walk style while it lasts. - Each use adds addiction and tolerance. As those climb you start losing health, and you risk passing out or vomiting at the worst possible moment.
- Overdose triggers at 10 uses of the same drug, or 5 uses across mixed drugs.
- Cures are sold at the Corner Store:
acamprosate$500 (light detox),lofexidine$3,000 (heavy detox), andantidote$3,000 for an overdose. - Police carry a
drugtestkit. Whatever you took stays in your blood for about 5 minutes after use — long enough to fail a roadside test.
Common Mistakes
- Cooking one at a time. Collect chemicals in bulk — five per angel dust — then cook a full batch in one visit.
- Driving to Dollar Pills with a single unit. The dealer price is fixed, so a stack of ten pays exactly ten times as much for the same drive.
FAQ
How much is Angel Dust worth?
$400 in clean cash at the Dollar Pills dealer (591.1, 2744.9, 42.0). The price is fixed, so it never drops no matter how much you bring.
What do you need to make Angel Dust?
Just chemicals ×5, collected free at the Chemical Lab (3561.7, 3668.4, 28.6). No shop supplies, no lighter, no pouch bag.
Where do you cook Angel Dust?
At the North Illegal Pharmacy, 160.0, 6651.9, 31.4. It is a lv1 skill check and takes 15 seconds.
Angel Dust or Ketamine — which is better?
Ketamine wins easily. It needs chemicals ×2 instead of five and sells for $750 instead of $400. Angel Dust is worth cooking mainly to use up leftover chemicals.
Related Guides
Build your dream RP city
1200+ drop-in-ready FiveM MLOs for ESX, QB-Core & QBOX. Instant download, free lifetime updates.
BROWSE MLOS →