Fentanyl — Collect & Press
Written from the live server data for this feature — locations, recipes and prices are read straight from the drugs setup, not estimated.
Fentanyl is a pill-press drug — collect chemicals, press pills, optionally split into singles, and sell for $400 cash.
Overview
- Type: Collect chemicals → press → sell
- Final product:
fentanyl_pills(optional refine →fentanyl_pill ×5) - Best sell: $400 cash (Dollar Pills)
Requirements
| What | Why you need it | Where |
|---|---|---|
| Skill-check minigame (lv1) | Every process step runs a skill check. Miss it and the craft doesn't complete — you keep the inputs, you lose the time. | At the lab |
| Supplies | Consumed by the recipe (see the buy list below). | Corner Store -2193.74, -388.87, 12.47 |
burnerphone |
Only if you want to sell to NPCs on the street with /startsell. The static dealer buys without it. |
— |
| A vehicle | Collect and press both happen inside the Chemical Lab compound; the only real drive is out to Dollar Pills in Grapeseed. | Any car — the route is the real cost |
The lv1–lv5 tag on each recipe is minigame difficulty, not a character level you have to grind first — lv1 is a single easy skill check, while lv5 stacks an easy, a medium and two hard ones. A brand new character can start this chain today; what actually gates you is travel time and the police.
What to Buy First
At the Corner Store — -2193.74, -388.87, 12.47:
| Item | Spawn code | Price |
|---|---|---|
| Lighter | lighter |
$15 |
| Pouch Bag | pouch_bag |
$5 |
Plus chemicals ×5 — collect at the Chemical Lab 3561.7, 3668.4, 28.6 (3s each).
📍 Locations
- Collect + Process — Chemical Lab: collect
3561.7, 3668.4, 28.6· craft3559.8, 3674.2, 28.1 - Sell — Dollar Pills:
591.1, 2744.9, 42.0
Step-by-Step
- Corner Store — buy
lighter,pouch_bag. - Chemical Lab
3561.7, 3668.4, 28.6— collect ×5chemicals(3s each). - Chemical Lab (craft)
3559.8, 3674.2, 28.1— craftfentanyl_pills→chemicals ×5 + lighter + pouch_bag(lv1, 10s). - (Optional) Use
fentanyl_pillsto hand-craftfentanyl_pill ×5(lv1, 5s). - Dollar Pills
591.1, 2744.9, 42.0— sellfentanyl_pillsfor $400 cash.
What You Get & Where to Sell
| Product | Spawn code | Sell price |
|---|---|---|
| Fentanyl Pills | fentanyl_pills |
$400 cash (Dollar Pills) |
Two Ways to Sell
1. Static dealer — fixed price, clean money. Drive to Dollar Pills 591.1, 2744.9, 42.0 and
sell fentanyl_pills for $400 cash. The price never moves, there is no minigame, and the sale
itself does not generate a police alert. This is the reliable route.
2. Street selling — /startsell, dirty money. Carry a burnerphone, run /startsell, and NPC
customers walk up to you. Each sale is 1–3 units at a random $200–$400, paid in markedbills
— the drug pack's dirty currency. That is not the same black_money the robbery pack pays out, so
the two launder separately. /stopsell ends the session.
Street selling is slower per unit, but it is the only way to generate markedbills:
- Some customers refuse the sale and walk off.
- Some try to rob you instead of paying.
- A sale can alert police and sheriff — dispatch drops a blip on you that stays live for about a minute, so move on after a run of sales.
- Selling works anywhere on the map, not just inside a marked zone, so pick somewhere quiet.
💰 Cost vs Reward
| Amount | |
|---|---|
| Setup (one-time) | lighter $15 — never consumed, buy it once and keep it forever |
| Cost per run | pouch_bag $5 |
| Time per run | ≈ 25s of collecting and pressing, plus the drive |
| Sell price | $400 cash at Dollar Pills |
| Profit per unit | ≈ $395 after the first lighter is paid off |
Using It — Effects, Addiction & Overdose
Every drug in the pack is also usable, and that side of it matters if you are roleplaying a user rather than a cook:
- Using
fentanyl_pillrestores health and armour, cuts stress, and buffs run speed, with a screen effect and a changed walk style while it lasts. - Each use adds addiction and tolerance. As those climb you start losing health, and you risk passing out or vomiting at the worst possible moment.
- Overdose triggers at 10 uses of the same drug, or 5 uses across mixed drugs.
- Cures are sold at the Corner Store:
acamprosate$500 (light detox),lofexidine$3,000 (heavy detox), andantidote$3,000 for an overdose. - Police carry a
drugtestkit. Whatever you took stays in your blood for about 5 minutes after use — long enough to fail a roadside test.
Common Mistakes
- Re-buying lighters. The lighter is never consumed by any recipe in this pack — one purchase covers every drug you will ever cook.
- Buying only one pouch bag. Every press eats one, so stock up while you are at the Corner Store.
FAQ
How much do Fentanyl Pills sell for?
$400 clean cash at Dollar Pills (591.1, 2744.9, 42.0) for the pressed fentanyl_pills item.
What does Fentanyl need?
chemicals ×5, a lighter and a pouch_bag. Both supplies come from the Corner Store at -2193.74, -388.87, 12.47 for $15 and $5.
Is the lighter used up?
No. The lighter is flagged as non-consumed, so a single $15 lighter carries you through every recipe in the pack. The pouch_bag is the item you actually re-buy.
Should I split fentanyl into singles?
Only if you want to use or street-sell them. The Dollar Pills dealer buys the pressed fentanyl_pills batch; the hand-crafted fentanyl_pill ×5 singles are consumables.
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