LSD / Acid — Grow Ergot, Cook & Sell
Written from the live server data for this feature — locations, recipes and prices are read straight from the drugs setup, not estimated.
LSD starts with ergot, which you turn into acid, then into LSD. Acid can be sold on its own for good money, while LSD is a usable drug you consume for its effect.
Overview
- Type: Grow → make acid → make LSD
- Final product:
lsd(usable) · intermediateacid(sellable) - Best sell:
acid$1000 Black Money ·lsd$1500 Black Money (Acid Dealer)
Requirements
| What | Why you need it | Where |
|---|---|---|
| Skill-check minigame (lv2) | Every process step runs a skill check. Miss it and the craft doesn't complete — you keep the inputs, you lose the time. | At the lab |
| Supplies | Consumed by the recipe (see the buy list below). | Corner Store -2193.74, -388.87, 12.47 |
burnerphone |
Only if you want to sell to NPCs on the street with /startsell. The static dealer buys without it. |
— |
| A vehicle | Ergot Field on Mount Chiliad, chemicals in the north-east desert, acid past Paleto, LSD at the Oxy Lab in the city — the longest chain in the pack. | Any car — the route is the real cost |
The lv1–lv5 tag on each recipe is minigame difficulty, not a character level you have to grind first — lv1 is a single easy skill check, while lv5 stacks an easy, a medium and two hard ones. A brand new character can start this chain today; what actually gates you is travel time and the police.
What to Buy First
At the Corner Store — -2193.1, -389.5, 12.47:
| Item | Spawn code | Notes |
|---|---|---|
| Water | water |
— |
| Acid Paper | acid_paper |
Sold here alongside water |
📍 Locations
- Buy — Corner Store:
-2193.1, -389.5, 12.47 - Grow — Ergot Field:
447.2, 1700.0, 260.0 - Collect — Chemicals:
3560.81, 3668.6, 27.12 - Process (acid) — North Illegal Pharmacy:
161.6, 6650.2, 31.5 - Process (LSD) — Oxy Lab:
881.4, -1144.5, 25.8 - Sell — Acid Dealer:
167.0, 2229.1, 90.8
Step-by-Step
- Corner Store
-2193.1, -389.5, 12.47— buywaterandacid_paper. - Ergot Field
447.2, 1700.0, 260.0— collect ×10ergotper acid. - Chemicals
3560.81, 3668.6, 27.12— collectchemicals. - North Illegal Pharmacy
161.6, 6650.2, 31.5— craftacid→chemicals ×1 + ergot ×10(lv1, 10s). - Oxy Lab
881.4, -1144.5, 25.8— craftlsd→acid ×2 + acid_paper + water(lv2, 12s). - Acid Dealer
167.0, 2229.1, 90.8— sell:acid→ $1000 Black Moneylsd→ $1500 Black Money
What You Get & Where to Sell
| Product | Spawn code | Sell price |
|---|---|---|
| Acid | acid |
$1000 Black Money (Acid Dealer) |
| LSD | lsd |
$1500 Black Money (Acid Dealer) |
Two Ways to Sell
1. Static dealer — fixed price, clean money. Drive to Acid Dealer 167.0, 2229.1, 90.8 and
sell lsd for $1,500 Black Money (acid alone sells for $1,000). The price never moves, there is no minigame, and the sale
itself does not generate a police alert. This is the reliable route.
2. Street selling — /startsell, dirty money. Carry a burnerphone, run /startsell, and NPC
customers walk up to you. Each sale is 1–3 units at a random $200–$400, paid in markedbills
— the drug pack's dirty currency. That is not the same black_money the robbery pack pays out, so
the two launder separately. /stopsell ends the session.
Street selling is slower per unit, but it is the only way to generate markedbills:
- Some customers refuse the sale and walk off.
- Some try to rob you instead of paying.
- A sale can alert police and sheriff — dispatch drops a blip on you that stays live for about a minute, so move on after a run of sales.
- Selling works anywhere on the map, not just inside a marked zone, so pick somewhere quiet.
💰 Cost vs Reward
| Amount | |
|---|---|
| Setup (one-time) | $0 |
| Cost per LSD | water $50 plus one acid_paper, both from the Corner Store |
| Inputs per LSD | acid ×2, and each acid needs ergot ×10 plus a chemical — 20 ergot per LSD |
| Sell price | $1,000 Black Money for acid · $1,500 Black Money for LSD |
| Profit per LSD | ≈ $1,450 — the highest single-unit value in the pack |
Using It — Effects, Addiction & Overdose
Every drug in the pack is also usable, and that side of it matters if you are roleplaying a user rather than a cook:
- Using
lsdrestores health and armour, cuts stress, and buffs run speed, with a screen effect and a changed walk style while it lasts. - Each use adds addiction and tolerance. As those climb you start losing health, and you risk passing out or vomiting at the worst possible moment.
- Overdose triggers at 10 uses of the same drug, or 5 uses across mixed drugs.
- Cures are sold at the Corner Store:
acamprosate$500 (light detox),lofexidine$3,000 (heavy detox), andantidote$3,000 for an overdose. - Police carry a
drugtestkit. Whatever you took stays in your blood for about 5 minutes after use — long enough to fail a roadside test.
Common Mistakes
- Converting acid to LSD without doing the maths. Two acid sell for $2,000 on their own; one LSD sells for $1,500. Selling the acid straight is worth more unless you want LSD itself.
- Forgetting this pays Black Money, not cash. You will need to launder it before it is spendable.
- Climbing to the Ergot Field without a full run planned — it sits at 260m up Mount Chiliad.
Tips
- You can sell
aciddirectly or convert two of them into higher-valuelsd. - The Oxy Lab is the shared hub for opium, oxycodone and dab too.
FAQ
Should I sell acid or convert it to LSD?
Sell the acid. Two acid are worth $2,000 on their own, while the LSD they make sells for $1,500 — the conversion loses you $500 plus the paper and water. Convert only when you want LSD for use.
How much does LSD sell for?
$1,500 in Black Money at the Acid Dealer (167.0, 2229.1, 90.8). Acid on its own sells for $1,000 at the same dealer.
What does the LSD chain need?
ergot ×10 plus a chemical for each acid, then acid ×2 with an acid_paper and water for the LSD itself. The ergot grows at 447.2, 1700.0, 260.0 on Mount Chiliad.
Why does LSD pay Black Money instead of cash?
The acid dealer is set up as a dirty-money buyer, so the payout has to be laundered before you can spend it normally. That is the trade-off for the highest per-unit price in the pack.
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