Meth — Collect, Cook & Sell
Written from the live server data for this feature — locations, recipes and prices are read straight from the drugs setup, not estimated.
Meth is a quick chain — collect raw meth, package it into pouches, and sell for $500 cash. Everything happens at the Meth Lab, so there's no travel between collect and cook.
Overview
- Type: Collect → package → sell
- Final product:
meth_pouch(optional refine →meth_shot ×5) - Best sell: $500 cash (Meth Dealer)
Requirements
| What | Why you need it | Where |
|---|---|---|
| Skill-check minigame (lv2) | Every process step runs a skill check. Miss it and the craft doesn't complete — you keep the inputs, you lose the time. | At the lab |
| Supplies | Consumed by the recipe (see the buy list below). | Corner Store -2193.74, -388.87, 12.47 |
burnerphone |
Only if you want to sell to NPCs on the street with /startsell. The static dealer buys without it. |
— |
| A vehicle | Collect and craft are metres apart inside the Meth Lab in La Mesa, and the dealer is a short drive away in the same part of the city. | Any car — the route is the real cost |
The lv1–lv5 tag on each recipe is minigame difficulty, not a character level you have to grind first — lv1 is a single easy skill check, while lv5 stacks an easy, a medium and two hard ones. A brand new character can start this chain today; what actually gates you is travel time and the police.
What to Buy First
At the Corner Store — -2193.74, -388.87, 12.47:
| Item | Spawn code | Price |
|---|---|---|
| Lighter | lighter |
$15 |
| Pouch Bag | pouch_bag |
$5 |
| Syringe (for shots) | syriange |
$5 |
📍 Locations
- Collect + Process — Meth Lab (La Mesa): collect
1032.5, -1595.4, 14.3· craft1026.5, -1595.2, 14.6 - Sell — Meth Dealer:
143.5, -1857.8, 24.4
Step-by-Step
- Corner Store — buy
lighter,pouch_bag(andsyriangefor shots). - Meth Lab collect
1032.5, -1595.4, 14.3— collect ×10meth_raw(3s each). - Meth Lab craft
1026.5, -1595.2, 14.6— craftmeth_pouch→meth_raw ×10 + lighter + pouch_bag(lv2, 12s). - (Optional) Use
meth_pouchto hand-craftmeth_shot ×5→meth_pouch + lighter + syriange(lv2, 5s). - Meth Dealer
143.5, -1857.8, 24.4— sellmeth_pouchfor $500 cash.
What You Get & Where to Sell
| Product | Spawn code | Sell price |
|---|---|---|
| Meth Pouch | meth_pouch |
$500 cash (Meth Dealer) |
| — via NPC/corner | meth_pouch |
$200–400 markedbills |
Two Ways to Sell
1. Static dealer — fixed price, clean money. Drive to Meth Dealer 143.5, -1857.8, 24.4 and
sell meth_pouch for $500 cash. The price never moves, there is no minigame, and the sale
itself does not generate a police alert. This is the reliable route.
2. Street selling — /startsell, dirty money. Carry a burnerphone, run /startsell, and NPC
customers walk up to you. Each sale is 1–3 units at a random $200–$400, paid in markedbills
— the drug pack's dirty currency. That is not the same black_money the robbery pack pays out, so
the two launder separately. /stopsell ends the session.
Street selling is slower per unit, but it is the only way to generate markedbills:
- Some customers refuse the sale and walk off.
- Some try to rob you instead of paying.
- A sale can alert police and sheriff — dispatch drops a blip on you that stays live for about a minute, so move on after a run of sales.
- Selling works anywhere on the map, not just inside a marked zone, so pick somewhere quiet.
💰 Cost vs Reward
| Amount | |
|---|---|
| Setup (one-time) | lighter $15 — never consumed |
| Cost per pouch | pouch_bag $5 (+ syriange $5 only if you make shots) |
| Time per pouch | ≈ 30s collecting meth_raw ×10, then a 12s lv2 craft |
| Sell price | $500 cash at the Meth Dealer |
| Profit per pouch | ≈ $495 once the lighter is paid off |
Using It — Effects, Addiction & Overdose
Every drug in the pack is also usable, and that side of it matters if you are roleplaying a user rather than a cook:
- Using
meth_shotrestores health and armour, cuts stress, and buffs run speed, with a screen effect and a changed walk style while it lasts. - Each use adds addiction and tolerance. As those climb you start losing health, and you risk passing out or vomiting at the worst possible moment.
- Overdose triggers at 10 uses of the same drug, or 5 uses across mixed drugs.
- Cures are sold at the Corner Store:
acamprosate$500 (light detox),lofexidine$3,000 (heavy detox), andantidote$3,000 for an overdose. - Police carry a
drugtestkit. Whatever you took stays in your blood for about 5 minutes after use — long enough to fail a roadside test.
Common Mistakes
- Crafting with fewer than ten raw. The recipe needs
meth_raw ×10exactly — start the collect over and you have wasted the walk. - Making
meth_shotbefore selling. The dealer buysmeth_pouch; the shots are consumables and cost you a syringe.
Tips
- Collect and craft are both at the Meth Lab — no travel between them.
- Grab a full ×10 of raw before crafting so you don't waste trips to the lab.
FAQ
How much does a Meth Pouch sell for?
$500 clean cash at the Meth Dealer (143.5, -1857.8, 24.4), matching weed, spice and flakka.
Where is the Meth Lab?
In La Mesa. Collect meth_raw at 1032.5, -1595.4, 14.3 and craft the pouch at 1026.5, -1595.2, 14.6 — the two points are metres apart.
How long does a meth run take?
About 42 seconds of actual work: ten raw meth at three seconds each, then a 12-second lv2 craft. Everything else is driving.
Why is meth good for city players?
Because it is the only $500 chain where collect, craft and dealer all sit inside the city. Weed and Spice pay the same but drag you across the north map.
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