RPBAZZAR
🏠 Jobs4 MIN READ

Real Estate Agent

By the RPBazzar teamUpdated September 9, 2026

Written from the live server data for this feature — locations, recipes and prices are read straight from the jobs setup, not estimated.

Real Estate is the job that builds the city's housing market. You place properties out of furnished shells, apartment interiors and full MLOs, set their price, list them for sale or rent, and hand the buyer their keys. There is no run and no timer — every property a citizen buys pays its full price into the company fund.

Overview

  • Type: Legal business job — whitelisted
  • Where: Anywhere. An agent works wherever the property is going
  • Payout: The full sale price of every property, into the company fund. Legal range is $1 to $1,000,000 per listing
  • Risk: None — fully legal

Requirements

  • You must be hired into the real estate job.
  • Progression is by grade: grade 0 can create properties, grade 1 and up can list, price, transfer, delete, change interiors and open any property's inventory.
  • Creating a property is free — you are not buying stock up front.

Required item:

Item Spawn code Where to get Price
— — Nothing to buy — the tools come with the job $0

How to Start

  1. Get hired, then stand where you want the property to exist.
  2. Run /createproperty and pick what kind it is: an IPL interior, a furnished shell, an MLO, or a whole building of units.
  3. Place the entry point and the exit point with the laser crosshair.

Your other tools: /allproperties opens the admin panel, /togglepropertyblips shows or hides property blips on the map, and F5 opens the property menu.

📍 Locations

There is no office — you work at the property. The one fixed point in the whole system is where residents copy their keys:

  • Locksmith Shop: 170.20, -1799.40, 28.30 — key duplicate fee $100.

Properties themselves go anywhere. You have 23 furnished shells, 39 interiors — offices, high-life apartments, penthouses, warehouses, nightclubs and more — and any MLO in the city to build from.

Step-by-Step

  1. Go to the spot and run /createproperty.
  2. Choose an IPL, shell, MLO or building.
  3. Place the entry and exit points with the laser.
  4. Set the inventory size — shells default to 120 slots, apartment interiors to 50, and an MLO can be anything from 1 to 100.
  5. Name it, give it an address, and add tags so buyers can filter: 🚗 Garage, 🏊 Pool, 🌊 Sea view and so on.
  6. Set the price, or the rent and how many days a tenant can take at once.
  7. Flag it for sale or for rent. Buyers can walk through it before committing.
  8. The buyer pays from their bank, is issued a house_key automatically, and the money lands in the company fund for the boss grade to withdraw.

What You Get & How the Company Gets Paid

No loot — the company earns from sales and rent.

Action What it does Money
Create a property Place an interior, set the doors, name and tag it Free
Set the price Anything from $1 to $1,000,000. An MLO can price itself from floor area, at $1–200 per m² —
List for sale A citizen buys it The full price, into the company fund
List for rent A citizen rents up to 10 days at a time, with optional daily auto-renew Rent × days
Change the interior Swap a property's interior or shell — grade 1+ —
Transfer Hand a property straight to a player or a business — grade 1+ —
Repossess Force a sale. A property left idle for 30 days re-lists itself —

What the buyer spends afterwards

The sale is only the first payment. Once someone owns a house they keep spending:

  • Furniture: 2,028 pieces, $5 to $6,800 each.
  • Changing the interior on their own property: $1,000 per change.
  • Duplicate keys at the locksmith: $100 each.
  • Selling back to the government returns only 70% of what they paid — so the market rewards buying well, not flipping.

💰 Cost vs Reward

Amount
Investment (one-time) $0 — property creation is free
Cost per run $0
Reward per run The full sale price, $1–$1,000,000 per property, into the company fund
Break-even Your first sale
After that The single largest legal earner in the city, and the sink that soaks up everybody else's money

Tips & Common Mistakes

  • Price the tier, not the property. Nothing in the system caps or suggests a price — an agent's judgement is the housing market. Agree a band per property type with your boss and stick to it.
  • Tag everything. Garage, pool and sea-view tags are how buyers find the listing they want.
  • Set the inventory size deliberately. A 120-slot shell is a storage unit as much as a home, and buyers pay for that.
  • Let people walk through first. Preview mode sells houses that screenshots do not.
  • Rent is the entry product. A player who cannot afford $500,000 will happily rent for ten days — and rent again.
#job#legal#housing#property#whitelisted#business

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